Strike Fighters 2 Expansion Torrent
Strike Fighters 2 Strike Fighters 2:Israel Strike Fighters 2:Europe Strike Fighters 2:Vietnam Strike Fighters 2:Expansion Pack 1 Strike Fighters 2:Expansion Pack 2 Strike Fighters 2:North Atlantic Updates (Mar2012) Tools: Extractor Guns Editor Weapons Editor Install in Order like upper titles. Mar 30, 2018 - Strike Fighters 2 Expansion Pack 1 is a program developed by Third Wire Productions. The most used version is sep 2011, with over 98% of all.
I have seen there are extra AI plane packs and DLC planes available for purchase on the Thirdwire site for the Strike Fighters 2 games. What are these used for? Are they solely used in single configurable missions when using the mission editor? Is there any way to get the extra AI planes into the campaigns using the campaign editor? If I get the official expansion set 2 for SF2 Europe will it enable the use of the Lightning and other Hunters in the original SF2E campaigns or are they only utilised in the new expansion campaign? All the DLC aircraft can be installed and flown apart from the ones in the AI packs which are intended as AI only. To use DLCs you need to at least be at the required patch level generally - so TW can support them.
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You should be able to add any jet to a campaign with the campaign editor - its a quick way to add in jets. Any AI only jets would need to be made flyable to add them with the campaign editor I think. Would need to check if they were in the original campaigns by default though. ------------------------------------------ With modding you can actually fly any aircraft - although better if a cockpit is a available.
Hmmm well I take it then that the AI aircraft are only usable in custom made missions that you set up using the mission editor. So I wouldnt be very interested in those then. And the flyable plane DLC packs are probably useful for flying in only custom made campaigns using the campaign editor or in custom missions. The problem with that is you obviously would need to know what planes would historically be used in the missions/campaign time period that you are playing - you wouldnt be wanting to fly a Harrier for example in a 1953 campaign. Or do the planes only appear as choosable for a mission or campaign if they were actually around in the relevant year? That would be neat.
I could probably see me getting the SF2E expansion pack 2 in the near future but it seems to have rather lame planes - only the Lightning being actually new, variations of the Hunter and SuperSabre being in the SF2E game already. Its a shame they didnt put a Starfighter, Meteor or a flyable Canberra in the pack instead of repeating the others (albeit in slight variations). I assume the Lightning is actually used in the new campaign you get with the expansion? Would be great if it was added to the default SF2E campaigns as well but I doubt that will be the case. Hmmm well I take it then that the AI aircraft are only usable in custom made missions that you set up using the mission editor. So I wouldnt be very interested in those then.